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Divider

Divider is a thin grey line, used to separate multiple objects.

Usage

Divider can be created by calling Lydie.Components.Divider:

Lydie.Components.Divider {
    ZIndex = 2,

    AnchorPoint = Vector2.new(0, 1),
    Position = UDim2.fromScale(0, 1),
},

Properties

Name Description Required Default
Size The size of the divider ❌ UDim2.new(1, 0, 0, 1)
ZIndex The Z index of the divider ❌ 1
AnchorPoint The anchor point of the divider ❌ Vector2.new(0, 0)
Position The relative position of the divider ❌ UDim2.new(0, 0, 0, 0)