Window¶
Window is the main container to display the content of a UI. This is often used together with TopAppBar and BottomAppBar.
Note
Window has already set AnchorPoint
to Vector2.new(0.5, 0.5)
.
Usage¶
Window can be created by calling Lydie.Components.View.Window
:
Lydie.Components.View.Window {
[Fusion.Children] = {
Lydie.Components.View.TopAppBar { ... },
Fusion.New "Frame" {
BackgroundTransparency = 1,
Position = UDim2.fromOffset(0, 50),
Size = UDim2.new(1, 0, 1, -100),
[Fusion.Children] = { ... }
}
Lydie.Components.View.BottomAppBar { ... },
}
}
Properties¶
Name | Description | Required | Default |
---|---|---|---|
ZIndex |
The Z index of the window, used to show hierarchy. | 1 |
|
Position |
The relative position of the window | UDim2.fromScale(0.5, 0.5) |
|
Size |
The size of the window | UDim2.fromOffset(700, 700) |
|
Visible |
The visibility of the window | true |
|
[Fusion.Children] |
The children of the window container | nil |